This component takes an inputTOP and applies it to a square (or inputSOP) in a way that it will always be filled (opposite of letterboxing). Really great for videoconforencing n stuff.
Inputs:
- SOP - Geometry : The sop the texture is applied to. The SOP needs to be in a 1:1 aspect ratio for it to work. Use a transformSOP to scale in unity.
- TOP- Texture : The textureTOP that will be applied to the geo.
Parameters:
- Mode: Stretch, fitInside or fitOutside.
- Crop-Color: In case of fitinside, should the letterbox created have a specific color.
- sx, sy: Use this parameters to define the size.