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equirec_noise

An animatable equirectangular noise texture for use with spherical objects.

This is a simple component with 6 noiseTOPs stitched together to form a cube in "noise-space", where each face takes a 2D sample. The resulting cube map is projected to equirectangular. 

It supports 4D translation and 2D rotation*, and all the noise parameters except for period. It can be applied to spherical objects as a seamless texture, used as an environment map, or for anything else involving cube maps or equirectangular textures. RGBA works too!
 
*All three axes, only two at a time. Not sure why. Let me know if you figure it out.

You're free to use this on any project, commercial or otherwise. If you find any bugs or have any suggestions for improvement, find me on the TouchDesigner discord! 

- Moose


Downloads: 431

Created at: 6.4.2021

Uploaded: 6.4.2021
- Added resolution setting
- Noise pivot positions updated
- Added displacement stage to transform the noise edges with some faux lens distortion (helps obscure the seams)
- Options for 4D translation
- Options for 2D rotation (any axes, but only 2 at a time without breaking seams)

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